For the mobile game Shadow Fight 3, I developed high and low poly models intended for future texture baking. This project blended elements of realism with a cartoon design approach, with a focus on creating outfits, armor, and weapons.
For the mobile game Shadow Fight 3, I developed high and low poly models intended for future texture baking. This project blended elements of realism with a cartoon design approach, with a focus on creating outfits, armor, and weapons.